There is many way to talk about video game but Immersion does it on it’s own way. Last wednesday, the launch of the magazine offered us an event where artists, designers, journalists and players met together to discover the first edition of Immersion.
Led by Trevor, the charismatic character of GTA V, that showed them the path into a global reflexion on video game as a cultural practice, guests attended to a screening of an original video from Golgotha, could experiment VR games made by the artist Ferdinand Dervieux or shoot some zombies on Call of Duty.
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